| Name | Animal Husbandry Control |
| Version | 1.0.0.0 |
| Author | B1zaro |
| Filename | FS25_AnimalHusbandryControl.zip |
| Size | 0.24 MB |
| Active | Yes |
| Map | No |
| Description | Animal Husbandry Control adds a separate window for adjusting animal husbandry consumption and production in the current savegame. Features: - Open the window with F12 by default. The key can be changed in the game's controls menu. - The window shows only animal groups that are actually present in owned husbandries. - The mod can be turned on or off from the General Settings block. - Supported consumption and production values can be adjusted per animal group. - Apply and Reset work separately for each visible animal block. - Settings are saved with the current savegame when the game is saved. Important: - Opening the window, applying changes or resetting values may temporarily freeze the game while animal groups are scanned and updated. - Only supported animal systems with compatible consumption and production values can be controlled. |
| Issues | 1 |
| LUA file 'scripts/AnimalHusbandryControl.lua' is too big. Size 0.57 MB (max. 0.50 MB)
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